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3
votes
Won't Fix

[VR] Debug.DrawRay in VR appears in wrong position

XR SDK

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May 03, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open new project 2. Add cube to the scene 3. Turn on VR mode and play the scene 4. In game view window, turn ... Read more

0
votes
Fixed
0
votes
Fixed

[UNET] Can't add similarly named scenes to NetworkManager

Networking

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) open users attached project 2) open scene "theSceneLogin" 3) select NetworkManager 4) drag "theScene" from pr... Read more

0
votes
Fixed

[Material] renderQueue being changed (and not shown!) by inspector is co...

Shaders

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Apr 26, 2016

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Version/s: 5.3.4f1

Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more

0
votes
Fixed

[Shaderlab:CustomEditor] work with non fixed function shader only

Shaders

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May 03, 2016

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Version/s: 5.3.2p2

Reproduction steps: 1. Open "New Unity Project 38" attached project. 2. Select "New Material" in the Project tab. 3. Notice that In... Read more

0
votes
Fixed

Quaternion error when viewing an animation in scene view

Animation

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May 04, 2016

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Version/s: 5.4.0b17

Steps to reproduce : - create a cube and open the Animation Window - create an animation for the cube - play the scene - move to th... Read more

0
votes
Fixed

[MultiDisplay] Primary screen is not responsive if application is starte...

MacOS

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May 04, 2016

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Version/s: 5.3.4p5

1. Open attached project 2. Build to OSX standalone 3. On dialog window select lower resolution(e.g. 1920x1080) and start in fullscr... Read more

1
votes
Duplicate

[Cloth]Trying to create and select a prefab that has a cloth component t...

Physics

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Apr 28, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Bug". 3. Create an empty prefab inside of "Assets" f... Read more

0
votes
Won't Fix

[WSA][WP8.1][UWP] Lightmaps causing some textures not to repeat on Windo...

Windows Store Apps

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May 03, 2016

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Version/s: 5.3.4p1

To reproduce: 1. Build and run attached project 2. Notice that lightmaps are preventing detail textures from repeating Reproducibl... Read more

0
votes
Fixed

NormalMap Tiling not working on Mobile Bumped Diffuse shader

Shaders

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May 04, 2016

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Version/s: 5.4.0b14

To reproduce: 1. Open attached project ("794072.zip") 2. Open "test" scene 3. Select "New Material" material from the Assets folder ... Read more

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