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[VR] Debug.DrawRay in VR appears in wrong position
Steps to reproduce: 1. Open new project 2. Add cube to the scene 3. Turn on VR mode and play the scene 4. In game view window, turn ... Read more
[UNET] Can't add similarly named scenes to NetworkManager
Steps to reproduce: 1) open users attached project 2) open scene "theSceneLogin" 3) select NetworkManager 4) drag "theScene" from pr... Read more
[Material] renderQueue being changed (and not shown!) by inspector is co...
Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more
[Shaderlab:CustomEditor] work with non fixed function shader only
Reproduction steps: 1. Open "New Unity Project 38" attached project. 2. Select "New Material" in the Project tab. 3. Notice that In... Read more
Quaternion error when viewing an animation in scene view
Steps to reproduce : - create a cube and open the Animation Window - create an animation for the cube - play the scene - move to th... Read more
[MultiDisplay] Primary screen is not responsive if application is starte...
1. Open attached project 2. Build to OSX standalone 3. On dialog window select lower resolution(e.g. 1920x1080) and start in fullscr... Read more
[Cloth]Trying to create and select a prefab that has a cloth component t...
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Bug". 3. Create an empty prefab inside of "Assets" f... Read more
[WSA][WP8.1][UWP] Lightmaps causing some textures not to repeat on Windo...
To reproduce: 1. Build and run attached project 2. Notice that lightmaps are preventing detail textures from repeating Reproducibl... Read more
NormalMap Tiling not working on Mobile Bumped Diffuse shader
To reproduce: 1. Open attached project ("794072.zip") 2. Open "test" scene 3. Select "New Material" material from the Assets folder ... Read more
All about bugs
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