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Fixed in 5.4.0



Found in


Issue ID




[Shaderlab:CustomEditor] work with non fixed function shader only



Reproduction steps:
1. Open "New Unity Project 38" attached project.
2. Select "New Material" in the Project tab.
3. Notice that Inspector is empty.
4. Open "Test1" shader.
5. Delete "//" symbols from line 4 and line 8.
6. Comment line 9 and line 40.
8. Select "New Material" in the project tab again.
9. Notice that it shows "Render Queue".

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