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[Packman] Scrolling through the package manager UI package list is too slow
Steps to reproduce:1. Open user attached project2. Open the package manager window (Project --> Packages --> Manages)3. Select... Read more
[Packman] Package manager window briefly shows "There are no packages se...
Steps to reproduce:1. Open user attached project2. Enter the package manager UI (Project --> Packages --> Manage)3. Notice tha... Read more
"ParticleSystem.Update" costs a significant amount of performance, even ...
How to reproduce:1. Download attached project file and open "Scene"2. Open Profiler and enter Play Mode Expected result: No cost for... Read more
When Saving a build, if the name of the build file matches a folder - th...
Steps to reproduce:1. Open build settings on any platform2. Click Build3. As the filename for your build write in the name of a fold... Read more
"Lighting data asset ‘LightingData-1’ is inconsistent" error when moving...
Steps to repro: 1. Open the attached project.2. Run REPRO/Bake menu item. Assets\White\Scenes\mainmenu_base will be generated with b... Read more
[HDRP][iOS] Running HDRP sample scenes on iOS causes the device to run o...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP] Some HDRP sample scenes have black pixely artefacts around object...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[HDRP] Artefacts on a skybox in editor when target is switched to iOS
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
Built-in shaders with alpha blending ignore blending when rendering to a...
Steps to reproduce: 1. Download and open the attached project2. Look at the game view Expected result: checkerboard texture should n... Read more
PackedMemorySnapshot: Unexpected connections between native objects
To reproduce:1) Open attached user project2) Build a Standalone Windows 64bit Player3) Start Player4) Make sure the Profiler is conn... Read more
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