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Assembly Definition files do not force assembly creation on "Reimport Al...
To reproduce:- Start cache server- Open attached project- Make sure Unity connected to the cache server- Make sure Assembly Definiti... Read more
[VCS] LightingData.asset files getting marked as text files in Perforce
Reproduction Steps:1) Open the attached project2) Connect the project to a Perforce server3) Select all assets in the Project and "V... Read more
[VCS] Reimport All doesn't mark assets for add
Steps to reproduce: 1. Start perforce server2. Create new project in workspace - don't connect project to vcs yet3. Create new mater... Read more
Editor crashes when importing .dae file at fbxsdk::FbxProperty::Get
Steps to reproduce:1. Download attached .dae file2. Import it to Unity3. Unity freezes or crashes when importing4. If Editor freezes... Read more
PackedMemorySnapshot: Missing connections between native objects
To reproduce Open attached user project Open Assets/Scene.unity Open in top menu bar "BugReport > Open TestCode Window" Click Cap... Read more
Character controller transform.position cannot be changed when component...
How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that Capsule is not returning to the starting position Expec... Read more
Dropdown Prefab's Text Element Resets To default On Play Mode
To reproduce:1. Open attached Unity project "Dropdown Bug.zip"2. Open "Scene" scene3. Go into Play Mode4. Inspect all three dropdown... Read more
Unity crashes at RaiseException when script with generic field and Unity...
How to reproduce:1. Open given Unity project--Unity crashed because of generic field, and DidReloadScripts attribute are in the same... Read more
[AI] Missing Assembly Reference exception is shown when importing the Na...
What happened:Missing Assembly Reference exception is shown when importing the NavMeshComponents Package. Steps to Reproduce:1. Down... Read more
Assets are not created from drop down menu if any projectSettings are op...
To reproduce:1. Create a new project2. Open any projectSettings(i.e. Editor)3. Create any asset using Assets drop down menu(gif atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes