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4
votes
Won't Fix

Elbow bone flips 180 degrees around local X-axis in Scene view when play...

Animation

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Sep 14, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project "AnimTest.zip"2. In the Scene hierarchy, select "RabbitHumanoid"3. Press Play a... Read more

0
votes
Fixed

Selecting Cube and Sphere gameObjects at the same time, the Inspector wi...

Inspector Framework

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Nov 16, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.22f1, 2022.2.0b12, 2023.1.0a20, 2023.2.0a1

How to reproduce: Create a project using and open it in Unity; In the Hierarchy window create the "Cube" and the "Sphere" gameObject... Read more

0
votes
Active

Projects created with 3D and 2D templates have a misspelled field "m_Def...

Package: Tutorial Framework

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Create a new project using the 3D template2. Go to the created project's "ProjectSettings" folder3. Open the "... Read more

0
votes
Fixed

[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...

Profiling

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May 04, 2020

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Version/s: 2020.1.0a17, 2020.1.0b9, 2020.2

When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more

0
votes
Fixed

Editor crashes when calling GetBoneTransform on an Animator with generat...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2018.4.15f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more

0
votes
Won't Fix

ProceduralMaterial.isCachedDataAvailable returns true, but material is l...

Scene Management

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Nov 25, 2016

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Version/s: 5.5.0f1

"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. S... Read more

0
votes
By Design

UI Elements' layering breaks when there is a Transparent object in betwe...

uGUI

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Aug 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In... Read more

2
votes
Fixed

[Quest 2] Vulkan validation errors on Oculus Quest 2

Vulkan

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Dec 07, 2022

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Version/s: 6000.0.0b11

Reproduction steps:1. Open the attached project “VulkanRepro”2. Install Android Logcat from the Package Manager and open it: “Window... Read more

0
votes
Won't Fix

VFX namespace error in the Console when downgrading the Editor to previo...

Visual Effects

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11

How to reproduce:1. Open and close the attached project “DowngradeBugFinal.zip“2. Open the project again, but in the previous Unity ... Read more

0
votes
Fixed

"EditorGUILayout.MaskField" returns different values if the dropdown lis...

IMGUI

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a10, 2022.1.0a15

How to reproduce:1. Open project "MaskField bug.zip"2. In the Menu open Window > My Window3. Press on "Nothing" and select "A", "... Read more

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