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Won't Fix

Votes

0

Found in

5.5.0f1

Issue ID

854669

Regression

No

ProceduralMaterial.isCachedDataAvailable returns true, but material is lost on next scene/game load with "Do nothing and Cache"

Scene Management

-

"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work.

Steps to reproduce:
1. Download and open the attached project
2. Build for standalone
3. Launch the build
4. Press "Rebuild Instance"
5. Press "Reload Scene"

Expected result: wheel material stays the same(generated)
Actual result: wheel loses the generated material

Reproduced on 5.3.7p2, 5.4.3p1, 5.5.0f3, 5.6.0a1

Notes:
-this does not reproduce in the editor
-user notes that this is also reproducible on android

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