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1
votes
Fixed

Input Action field is not labeled by variable name when shown in the Ins...

Package: Input System

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Sep 20, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more

0
votes
Fixed

[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...

Package: Scriptable Render Pipeline HD

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Oct 07, 2021

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Version/s: 13.0.0

Repro steps: 1. Import the attached project and open the Repro scene 2. Select the Cloud sprite in the scene and in the inspector ch... Read more

0
votes
Duplicate

[Android] Two DLLs in different folders are conflicting with each other ...

Scripting

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "BuildFail.zip" 2. Go to File > Build settings 3. Switch to an Android Platform 4. ... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

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Oct 07, 2021

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Version/s: 2021.2, 2021.2.0b16, 2022.1.0a12

Reproduction steps: 1. Open new Unity Project 2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process) 3. Obser... Read more

0
votes
Duplicate

Mesh created with ProBuilder outputs a "mesh contains non-finite values"...

Package: Probuilder

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Sep 15, 2021

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Version/s: 5.0.4

Reproduction steps: 1. Open the attached "stripped-1365591.zip" project 2. Open the "Test" Scene 3. Open the Lighting window (Window... Read more

0
votes
Fixed

[Shaders] compute '#pragma require' flags don't persist after shader cac...

Shader System

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "PragmaRepro" in a Windows editor 2. Navigate to the Assets folder and select "Repro... Read more

0
votes
Fixed

USS transitions get stuck when Pointer Behavior is set to "Single unifie...

Package: Input System

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Sep 28, 2021

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Version/s: 1.1.1

How to reproduce: 1. Open the attached project ("UIToolkit Bug.zip") 2. Build And Run the Scene "test" on a touch-enabled device 3. ... Read more

1
votes
Fixed

LineRenderer is not drawn if the length is 0.003162 or less

Visual Effects - Legacy

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the project "LineRendererReport.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hie... Read more

4
votes
By Design

[UIR] Batches and Verts increase when hovering over buttons

Package: UI Toolkit

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Sep 25, 2021

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Version/s: 1.0.0-preview.17

Reproduction steps: 1. Open the user's attached project "Bug report.zip" 2. Open Assets > Scenes > test 3. Enter play mode 4. Open t... Read more

0
votes
By Design

[TextMeshPro] Text GameObject isn't being rendered when using a CJK Font...

Package: TextMeshPro

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Oct 06, 2021

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Version/s: 3.2.0-pre.1

How to reproduce: 1. Open the attached project "repro" 2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the H... Read more

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