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0
votes
Won't Fix

Sprite visuals are missing when changing Wrap mode of sprite back and forth

uGUI

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Nov 16, 2017

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Version/s: 2017.1.0a2, 2018.1.0a5

To reproduce:1. Open project attached2. In Project window, select TestSprite33. In Inspector window, make sure change sprite's Wrap ... Read more

1
votes
Won't Fix

Player Build Window does not update scenes when EditorBuildSettings.scen...

Scene Management

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Nov 15, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open the attached project2. Open Menu bar -> Window -> Example Window4. Open Build Settings5. Add a scen... Read more

4
votes
Fixed

[iOS][Metal] iOS application crashes at start when camera's clearing is ...

iOS

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Nov 17, 2017

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Version/s: 2017.2.0p1, 2017.2.0b2

There are 2 different crashes depending on quality settings. If MSAA is enabled, app crashes at: BlitFramebufferAtSliceAndLevel() at... Read more

0
votes
Won't Fix

[Rendering Layer] Preview windows is using layer 31. However this is a u...

Graphics - General

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Nov 17, 2017

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Version/s:

Editor preview window is using layer 31 as in internal layer.However this is clashing with the fact that layer 31 is a valid user de... Read more

0
votes
Fixed

CRASH on MonoManager::EndReloadAssembly on our build machine

Mono

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Nov 13, 2017

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Version/s: 5.5.3p1

To reproduce:Have too many test scripts when opening Unity. Already fixed in 5.5.5p1 and onwards. Read more

0
votes
Duplicate

[Mixed Reality] UWP build does not render orbital trails in 2017.2

XR SDK

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Sep 19, 2017

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Version/s: 2017.2.0f1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more

0
votes
Fixed

[Mobile] Event System sometimes detects dragging when clicking UI button...

Mobile

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Nov 08, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "DPI_Test_unity5.5.0f3.zip" project.2. Build and run the project on high DPI phone. Expe... Read more

1
votes
Fixed

Additional Vertex Stream broken when painting Vertex Color

Progressive Lightmapper

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Nov 14, 2017

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Version/s: 2017.2.0f3

There are 3 different bugs in this report. I filed them together as the underlying code or problem might be the same. There are 3 ma... Read more

0
votes
Fixed

Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod i...

Scripting

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Nov 15, 2017

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Version/s: 2017.3.0b8

Steps to reproduce:1. Open attached “DestroyCrash.zip” project2. Enter Play mode Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2,... Read more

0
votes
Duplicate

[TextMeshPro] Nested UI Panels Overlap while creating Prefab.

uGUI

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Nov 17, 2017

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Version/s: 2017.3.0b9

Nested UI Panels overlap while creating a Prefab of Container Canvas object, where UI Panels have "TextMeshPro" text as child. Steps... Read more

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