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A crash on (mono-2.0-bdwgc) common_call_trampoline after loading in-game...
How to reproduce:1. Open the attached project2. Open the "GameScene" scene3. Disable the "GameSettings" game object4. Enter Play mod... Read more
[Android] Build fails, when texture is attached to only one layer in ada...
How to reproduce:1. Open the attached project2. Go to Player Settings and expand Icon section3. Notice that under Adaptive Icons onl... Read more
[Tilemap] ColliderType.Grid collider has wrong pivot point
How to reproduce:1. Download attached project file and open "GridColliderTest" Scene2. Open Tile Palette window and select tile with... Read more
[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6
Steps to reproduce:1. Download the projects for 5.6 and 2017 versions2. Build each of them and deploy to an iOS device (developer mo... Read more
System.ValueTuple throwing exceptions on built Player that has Mono set ...
How to reproduce:1. Open users attached project and "main" scene2. Press one of the "Execute" buttons, notice that System.ValueTuple... Read more
Panels can be dragged under Windows Taskbar when Unity is not fully maxi...
1. Open Unity2. Make sure Unity is not fully maximized3. Undock any panel, drag it around in various combinations with releasing, cl... Read more
NullReferenceException thrown when calling EditorApplication.SaveOpenSce...
Steps to reproduce: 1. Open attached project "970700.zip"2. In the 'Untitled' scene, create a new GameObject in the Hierarchy3. Ente... Read more
Editor crashes when closing 2D Roguelike tutorial project and choosing K...
Reproduction steps1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start2. Open the 2D Roguelike ... Read more
[OSX][Draw Mode] "Screen position out of view frustum" error while expan...
Environment:Unity 2018.1.0a5MacOS 10.12 What happened"Screen position out of view frustum" error while expanding Sprite. Steps to Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements