Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

[HDRP] NullReferenceException error is thrown on removing Decal Projecto...

Package: Scriptable Render Pipeline HD

-

May 04, 2020

-

Version/s: 9.0.0, 8.1.0, 8.0.1

NullReferenceException error is thrown on removing Decal Projector component. Steps to repro:1. Create a new HDRP Project.2. Hierarc... Read more

0
votes
Postponed

[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...

Package: Shader Graph

-

Mar 23, 2020

-

Version/s: 4.10.0-preview

Reproduction steps:1. Create a new project2. Create any Shader Graph3. Create a Remap Node and set the Min/Max value to 1 Expected r... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

-

Jul 30, 2019

-

Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

2
votes
Won't Fix

Collab Ignore Rules Ignored

Package: Collab Proxy

-

Jul 25, 2019

-

Version/s: v2.0.0-preview.17

1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unity... Read more

0
votes
By Design

[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...

Package: TextMeshPro

-

Apr 30, 2020

-

Version/s: 3.0.0-preview.11, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more

0
votes
Fixed

[Profile Analyzer] Compare - Loading data over the top of existing data ...

Package: Profile Analyzer

-

Mar 31, 2020

-

Version/s: 0.4.0-preview.6

Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, go to the Compare tab then load "... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

-

Feb 09, 2016

-

Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fixed

OpenGL/GLES static const vector returns incorrect data

Shader System

-

Sep 10, 2020

-

Version/s:

Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more

0
votes
Fixed

[Platforms] StackOverflowException is thrown when selecting a Build Conf...

Package: DOTS Editor

-

Apr 02, 2020

-

Version/s: preview.3 - 0.2.1

How to reproduce:1. Open user-submitted project (BuildConfigurationsException.zip)2. Select the EmptyBuildConfiguration asset3. Drag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.