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0
votes
Won't Fix

[Animation] Parameter name is clipped with slider in Blend Tree

Animation

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Mar 27, 2020

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Version/s: 2017.1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

1
votes
Duplicate

[WebGL] Scrolling causes random cursor jumps in chrome browser builds

Deployment Management

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Oct 28, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Download the attached project2. Build the project to WebGL platform3. Open it with chrome4. Click on '2' to lo... Read more

0
votes
Won't Fix

GameObject does not stop moving when being moved by an Animation Clip an...

Mecanim Animation

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Mar 21, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Reproduction steps:1. Open the user attached "Repro2.zip" project2. Open the "AnimPlayablePauseBug" scene3. Enter Play mode and in t... Read more

0
votes
By Design

[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...

Package: TextMeshPro

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Apr 30, 2020

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Version/s: 3.0.0-preview.11, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

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Apr 01, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open attached Project "Case_1232580" and load "SampleScene"2. Press Play Reproducible with: 2019.3.8f1, 2020.1.0... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

0
votes
Fixed

OpenGL/GLES static const vector returns incorrect data

Shader System

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Sep 10, 2020

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Version/s:

Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

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