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1
votes
Duplicate

If SkinStyle is used with TextField it turns into a multiline TextArea

IMGUI

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May 30, 2013

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Version/s: 4.1.3f3

If SkinStyle is used with TextField it turns into a multiline TextArea.If no style is set (default), it is working as expected. TRY ... Read more

0
votes
Fixed

Perforce integration issue: P4Merge is not found

Version Control

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May 30, 2013

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Version/s: 4.2.0b3

Steps to reproduce : - run P4 in 64 bit mode- go to Preferences > External Tools > Revision Control Diff/Merge and notice the ... Read more

0
votes
Fixed

A Perforce user is allowed to Get Latest on a file that is already at th...

Version Control

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May 31, 2013

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Version/s: 4.2.0b3

Steps to reproduce : - connect to a Perforce server- create a prefab- right click and notice the Get Latest option although it was j... Read more

0
votes
Fixed

Unity doesn't inform user, that deferred lightning or soft shadows aren'...

iOS

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May 31, 2013

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Version/s: 4.2.0b3

To reproduce:1. Set deferred lightning on camera2. Set soft shadows on directional light3. No info is displayed about being not supp... Read more

0
votes
Won't Fix

Unity hangs after performing Build and run to iOS

iOS

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May 31, 2013

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Version/s: 4.2.0b3

Happens randomly. Seems that Unity is still trying to send messages to xcode.Log attached (Editor-prev.log)"2013-05-31 17:28:25.923 ... Read more

1
votes
By Design

Can not change call volume from Unity app

Android

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May 31, 2013

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Version/s: 4.1.3f3

In Eclipse project, using the following code allows changing the call volume with the volume buttons:setVolumeControlStream(AudioMan... Read more

0
votes
Fixed

IsOpenForEdit doesn't lock editor

Version Control

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May 31, 2013

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Version/s: 4.1.3f3

To reproduce:1. Open IsOpenForEdit2. Open scene test3. Select Cube in hierarchy4. Editor isn't locked (4.2f1) In 4.1.5f1, editor is ... Read more

0
votes
Fixed

Error building Player: NotSupportedException: Too many handles

iOS

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Jun 02, 2013

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Version/s: 4.1.3f3

To reproduce:1. Open project2. Build to iOS3. Error building Player: NotSupportedException: Too many handles Read more

5
votes
Won't Fix

Pasting gameObject into Hierarchy inserts at wrong level

Scene Hierarchy

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Jun 03, 2013

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Version/s: 4.2.0b3

When pasting a copied gameObject or collection of gameObjects or a gameObject parent and children, into the heirarchy, it always ins... Read more

0
votes
Fixed

Scene loading is slower on Android than on iOS

Android

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Jun 03, 2013

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Version/s: 4.1.3f3

Loading the scene via "LoadLevelAdditiveAsync" takes 2 seconds to load on an iPad 4 and around 10 seconds on a Samsung Galaxy Note 1... Read more