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If SkinStyle is used with TextField it turns into a multiline TextArea
If SkinStyle is used with TextField it turns into a multiline TextArea.If no style is set (default), it is working as expected. TRY ... Read more
Perforce integration issue: P4Merge is not found
Steps to reproduce : - run P4 in 64 bit mode- go to Preferences > External Tools > Revision Control Diff/Merge and notice the ... Read more
A Perforce user is allowed to Get Latest on a file that is already at th...
Steps to reproduce : - connect to a Perforce server- create a prefab- right click and notice the Get Latest option although it was j... Read more
Unity doesn't inform user, that deferred lightning or soft shadows aren'...
To reproduce:1. Set deferred lightning on camera2. Set soft shadows on directional light3. No info is displayed about being not supp... Read more
Unity hangs after performing Build and run to iOS
Happens randomly. Seems that Unity is still trying to send messages to xcode.Log attached (Editor-prev.log)"2013-05-31 17:28:25.923 ... Read more
Can not change call volume from Unity app
In Eclipse project, using the following code allows changing the call volume with the volume buttons:setVolumeControlStream(AudioMan... Read more
IsOpenForEdit doesn't lock editor
To reproduce:1. Open IsOpenForEdit2. Open scene test3. Select Cube in hierarchy4. Editor isn't locked (4.2f1) In 4.1.5f1, editor is ... Read more
Error building Player: NotSupportedException: Too many handles
To reproduce:1. Open project2. Build to iOS3. Error building Player: NotSupportedException: Too many handles Read more
Pasting gameObject into Hierarchy inserts at wrong level
When pasting a copied gameObject or collection of gameObjects or a gameObject parent and children, into the heirarchy, it always ins... Read more
Scene loading is slower on Android than on iOS
Loading the scene via "LoadLevelAdditiveAsync" takes 2 seconds to load on an iPad 4 and around 10 seconds on a Samsung Galaxy Note 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field