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0
votes
Fixed

[CPU PLM] Major performance regression introduced in 2022.1.0a5

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2022.1.0a5

Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a5 2. Generate lighting 3. Note Bake Performan... Read more

0
votes
Fixed

[UWP] Crash with "Exception thrown at 0x00007FFFC01D7984 (UnityPlayer.dl...

Universal Windows Platform

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Aug 31, 2021

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Version/s: 2020.3, 2020.3.15f1, 2021.1

How to reproduce: 1. Open the attached project "openurl.zip" 2. Build And Run the project (File>Build And Run) 3. Press the button i... Read more

0
votes
Fixed

[Memory Profiler] ALLOC_DEFAULT_MAIN is reported as not used on Android,...

Profiling

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Sep 29, 2021

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Version/s: 2019.4.30f1, 2020.1.9f1, 2020.2.0a12, 2020.3.12f1

The Memory Profiler Package incorrectly warns about System Allocator being in use on Android devices (which can no longer use it due... Read more

2
votes
Fixed

UI Button click is not received when new Input System OnScreenControl ha...

Package: Input System

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Sep 13, 2021

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Version/s: 1.1.0-pre.6

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to the Game view and press the Play but... Read more

1
votes
Fixed

Apple Silicon Editor crashes when entering Play Mode with Burst Compilat...

Package: Burst

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Sep 29, 2021

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Version/s: 1.6.0

How to reproduce: 1. Open the attached project "BurstCrash.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: App... Read more

0
votes
Fixed

"Wait For Seconds" Node title is inconsistent when added in the Visual S...

Package: Visual Scripting

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Sep 29, 2021

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Version/s: 1.6.2, 1.7.3

*Reproducible on:* * VS/Bolt version: 1.4.15, 1.6.1 and 1.7.3 * Editor version: 2019.4, 2020.3, 2021.1 and 2021.2 * Platforms: Win 1... Read more

0
votes
Fixed

Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project

Mesh

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.29f1

Steps to reproduce: 1. Open the attached project Expected result: Editor is opened successfully Actual result: Editor crashes Rep... Read more

0
votes
Fixed

[Vulkan] TextMeshPro texture is using a lot of memory when building with...

Vulkan

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "TMPHugeTextureTest.zip" 2. Go to Build Settings and Build And Run on the Android pla... Read more

0
votes
Postponed

[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2020.3, 2022.1, 2022.1.0a12

Steps to repro: 1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989; 2. Open... Read more

0
votes
Fixed

Script won't load when opening Sample Project "Simple Demo" of Input Sys...

Inspector Framework

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Sep 07, 2021

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Version/s: 2021.1.0a8, 2021.1.19f1, 2021.2.0a1

Reproduction steps: 1. Open the attached project "1363607.zip" 2. Open the "SimpleDemo_UsingActionAsset" Scene from Assets > Samples... Read more

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