Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a5
Issue ID
1369204
Regression
Yes
[CPU PLM] Major performance regression introduced in 2022.1.0a5
Steps to reproduce:
1. Open an existing project in a Unity versions prior to 2022.1.0a5
2. Generate lighting
3. Note Bake Performance and Total Bake Time stats
4. Open that same project in 2022.1.0a5 (or newer)
5. Generate lighting
6. Observe the reduced performance
Notes:
- Only affects the CPU lightmapper; GPU lightmapper is unaffected
- Observed in Windows. Other desktop platforms were not tested
- For more information (including performance statistics), please refer to the following Favro card: https://favro.com/organization/c564ede4ed3337f7b17986b6/0ae5422e2f78207a0998ab80?card=Uni-265381
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment