Search Issue Tracker
Fixed
Fixed in 1.6.1
Votes
1
Found in [Package]
1.6.0
Issue ID
BUR-1426
Regression
No
Apple Silicon Editor crashes when entering Play Mode with Burst Compilation enabled
How to reproduce:
1. Open the attached project "BurstCrash.zip"
2. Open "SampleScene" Scene
3. Enter Play Mode
Expected result: Apple Silicon Editor doesn't crash
Actual result: Apple Silicon Editor crashes
Reproducible with: 2021.2.0b13, 2022.1.0a9
Notes:
- No longer crashes after deactivating the "SelfCollision" script component on "SelfCollision" GameObject
- Tested different Burst versions and the Editor still crashed on 1.6.0-pre.3 and 1.6.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual Element expands beyond the parent element when width is set to auto
- Visual Element fails to encapsulate all children when using "flex-direction: row"
- Visual Element fails to encapsulate its children when a child element has "flex-grow" set to 1
- Visual Element with "flex-shrink: 1" does not shrink when parent container width is reduced
- “NullReferenceException” errors thrown after reimporting VFX package Learning Templates Sample
Resolution Note (fix version 1.6.1):
Caused by stack overflow due to misplaced alloca