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[VFXExpression] Infinite recompile when sampling texture twice using UVs...
Repro steps:1. Import the attached package2. Open the InfiniteRecompile VFX3. Connect the InfiniteRecompile node's output to the gra... Read more
ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...
Steps to reproduce:1. Open QA-supplied project (Link in Edit)2. Enter Play mode3. In the bottom left, select "Normal 1g" and place a... Read more
Most of Editor freezes due to lost device in graphics system when moving...
To reproduce:1) Open the attached project (case_1154331-case_1146327-minimal.zip) and then the "Testing/Sculpt/Sculpting" scene2) Ke... Read more
[HDRP] Creating HD template scene does not work and an exception is thrown
Steps to reproduce:1. Open attached project2. Go to Project window3. Right Click -> Create -> HD Template Scene4. Observe that... Read more
[HUB] Help leads to "This page doesn't exist".
Help leads to "This page doesn't exist".Steps to repro:1. Open Hub.2. Click on account option in the top right corner.3. Click on He... Read more
[HDRP] Incorrect sorting of transparent merged objects using HDRP lit sh...
How to reproduce:1) Open attached project HDRPTest.zip2) Open SampleScene scene3) Make sure that HDRPTestMat has Surface Type set to... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce:1. Open attached project2. Go to XR Settings and add Oculus as SDK3. Observe that SDK title is not rendered correct... Read more
[Hub] Unity version dropdown gets clipped in Hub when multiple versions ...
Unity version dropdown gets clipped while selecting unity version from Hub when there are multiple Unity Versions are located. Steps... Read more
[HUB] "Save dialogue box" gets opened twice on clicking cloud button
"Save dialogue box" gets opened twice on clicking cloud button Steps to repro:1. Open Unity Hub2. Click on Download Cloud Project bu... Read more
[Rendering] VFX Graph outputs do not work well with the real values used...
HDRP scenes by default now start with more physically accurate values, and use post processing to tone down the exposure.The VFX par... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled