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0
votes
Fixed

Input System puts pressure on the Garbage Collector when enabling and di...

Package: Input System

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Sep 21, 2021

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Version/s: 1.1.1

Reproduction steps: 1. Open the attached project "input-gc-pressure.zip" 2. Open the "DebugInputScene" Scene 3. Open the Profiler wi... Read more

7
votes
Fixed

URP package throws compilation error CS1525 when imported together with ...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2021

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Version/s: 12.0.0, 13.0.0

Steps to reproduce: 1. Create a new project 2. Open Window -> Package Manager 3. Import "Universal RP" package 4. Import "Adaptive P... Read more

0
votes
By Design

[2D][Animation] Lost Crypt demo project has missing Sprite Library refer...

Scene Management

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Sep 24, 2021

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Version/s: 2021.1.22f1

[2D][Animation] Lost Crypt demo project has missing Sprite Library references Opening Lost Crypt demo project on Unity 2021.1 or up... Read more

0
votes
Won't Fix

UnityException is thrown in Build when using Burst Direct Call methods

Package: Burst

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Sep 24, 2021

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Version/s: 1.6.0

How to reproduce: 1. Open the attached project (burst-error2.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4... Read more

0
votes
Fixed

[Android][OpenGL] Graphics.CopyTexture throws an error when using Normal...

OpenGL

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Sep 16, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the user's attached project "TestCombine.rar" 2. Switch to Android 3. Enter the Play mode 4. Observe t... Read more

0
votes
Fixed

Particle System is stuttering in the editor when using Custom Data with ...

Visual Effects - Legacy

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more

0
votes
Fixed

WinPixEventRuntime.dll dependencies are not included when a Windows Stan...

Windows

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Sep 21, 2021

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Version/s: 2019.4, 2019.4.28f1

How to reproduce: 1. Create a new empty project 2. Go to File -> Build Settings 3. Enable the setting "Development Build" 4. Build t... Read more

2
votes
Fixed

AssemblyBuilder is extremely slow in trunk

Build Pipeline

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Aug 21, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Open project "Repository.zip" 2. Open the Test Runner window (Window>General>Test Runner) 3. Go to Weaver>Tests... Read more

0
votes
Postponed

Errors and warnings logged in the Console when calling AssetDatabase met...

Asset - Database

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Sep 16, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a9

How to reproduce: 1. Open the attached project "CheckConsistencyLoadAssets" 2. In the Project window, select the asset "SelectMe" (A... Read more

0
votes
Duplicate

CapsuleCast won't detect a hit with a mesh, if the direction happens to ...

Physics

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Sep 24, 2021

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Version/s: 2019.4, 2019.4.30f1c1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "TestMeshCollider.zip" project 2. Open the "SampleScene" Scene 3. Observe logs in the Conso... Read more

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