Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2019.4.28f1
Issue ID
1367532
Regression
No
WinPixEventRuntime.dll dependencies are not included when a Windows Standalone Development Build is built
How to reproduce:
1. Create a new empty project
2. Go to File -> Build Settings
3. Enable the setting "Development Build"
4. Build the project for Windows
5. Run the Build on a computer where Visual Studio runtimes are not available
Expected result: the build runs
Actual result: the build doesn't run
Reproducible with: 2019.4.28f1
Could not test with: 2019.4.31f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b14, 2022.1.0a10 (could not reproduce the issue locally)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a14
Resolution Note (fix version 2021.2):
Fixed in 2021.2.3f1