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Dropping Some folders into Unity duplicates them
To reproduce: Download and unzip these assets : https://oc.unity3d.com/index.php/s/nCzBskCATxtnduQSelect them and drop them into a p... Read more
[Regression] Crash in GameObjectUtility:GetStaticEditorFlags after click...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. Go to 'Place Trees' tab;4... Read more
[anim] Animation Window Preview changes default Humanoid pose in Scene
With the below repro steps, the Humanoid pose in the Scene (in this case T-Stance) is changed after previewing an animation in the A... Read more
Crash when creating a new project from an already opened project
1. Open Unity editor2. Create a new project3. As soon as the project is open select File -> New Project...4. Press Create project... Read more
[macOS] Multi-Display only displays on a single screen
Prerequisites:At least one external display should be connected to the Mac machine (extending, not mirroring)Steps to reproduce:1. O... Read more
Crash in [AVFoundationMediaLoader SeekTo] when trying to seek during Vid...
To reproduce:1. Open Project2. Drag video into scene3. Attach NewBehaviourScript to video player4. Drag Video Player to vp field of ... Read more
[Regression] Tree density value is ignored when painting trees
Steps to repro: 1. Open attached project and 't1' scene'2. Select 'Terrain' gameobject in the Hierarchy;3. Open 'Place Trees' tab in... Read more
Gameobject Snapping is not working in 2017.3.0b11 and 2018.1.0a5
Steps to reproduce:1. Open an empty project2. Enter some Snapping Settings3. Create a gameobject and try moving it while holding ctr... Read more
[iOS] Triggering BloomOptimized and MSAA properties results in artefacts...
The issue happens on some devices on all iOS versions. Steps:1. Build and Run attached project (TestDisplay.zip) for iOS2. In player... Read more
Curve not updated after component values are pasted
Steps to reproduce:1. Open attached “CurveValues.zip” Unity project2. Open “Test” scene3. Select “Renderer1” object in Hierarchy4. C... Read more
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