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[iOS] "Done" and "Cancel" buttons are missing from keyboard in landscape...
Steps:1. Build and Run attached project on iPhone X (testInputButton.zip)2. In Player: tap on a text box (a keyboard will appear)3. ... Read more
Lightmap Settings of Game Object is not saved if Game Object is not Prefab
Steps:1. Open attached project (lpdemo.zip)2. In menu: test > testTestLightMapParameter3. In Hierarchy check Mesh Renderer compon... Read more
[Android] Caret is always at the beginning of existing text when selecti...
To reproduce: 1. Download and open attached "Dummy.zip" project.2. Build and run on any android device.3. When application loads, se... Read more
[Mixed Reality] UnityEngine.Microphone.Start() freezes an UWP build
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
[Tilemap] multi-selected tile paints only outermost tile when painting v...
-e: see title -repro--open attached project--open scene--open tile palette--select the two tiles--paint the selection by dragging it... Read more
[Editor]Prefabs missing in hierarchy when you open a project from scene ...
What happened:Missing prefabs when you open a project from scene file Steps to Repo:1. Create a new project with two/three prefabs. ... Read more
Edges of connected Terrains become darker when SetNeighbors() is called
How to reproduce:1. Open attached Unity project "SetNeighbors Issue"2. Load scene "MainScene"3. Enter the Play mode Expected result:... Read more
Updating Director's time does not update child control track's time
Steps to reproduce:1. Open QA's attached project2. Open "scene1" and play it3. Press space to go forward in timeline or move the tim... Read more
[UWP] NotSupportedException is thrown when running an UWP build with Tim...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 with .NET scripting ... Read more
Android crashes on AssetBundle.LoadFromFileAsync & AssetBundle.LoadAsset...
How to reproduce:1. Open user provided project2. Deploy to device (in Release config)3. Click 'Test Me' in launched app-- App crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size