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[Mixed Reality] UnityEngine.Microphone.Start() freezes an UWP build
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
[Tilemap] multi-selected tile paints only outermost tile when painting v...
-e: see title -repro--open attached project--open scene--open tile palette--select the two tiles--paint the selection by dragging it... Read more
[Editor]Prefabs missing in hierarchy when you open a project from scene ...
What happened:Missing prefabs when you open a project from scene file Steps to Repo:1. Create a new project with two/three prefabs. ... Read more
Edges of connected Terrains become darker when SetNeighbors() is called
How to reproduce:1. Open attached Unity project "SetNeighbors Issue"2. Load scene "MainScene"3. Enter the Play mode Expected result:... Read more
Updating Director's time does not update child control track's time
Steps to reproduce:1. Open QA's attached project2. Open "scene1" and play it3. Press space to go forward in timeline or move the tim... Read more
[UWP] NotSupportedException is thrown when running an UWP build with Tim...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 with .NET scripting ... Read more
Android crashes on AssetBundle.LoadFromFileAsync & AssetBundle.LoadAsset...
How to reproduce:1. Open user provided project2. Deploy to device (in Release config)3. Click 'Test Me' in launched app-- App crashe... Read more
Graphics.DrawMesh inside OnRenderObject does not display a mesh on both ...
Steps to reproduce:1. Open attached project2. Play the scene3. Notice that the drawn mesh does not appear in both of the views4. Try... Read more
[Android][Gradle] Unnecessary .so files are created for untargetted arch...
To reproduce: 1. Download and open attached "AarUnpackingTest.zip" project.2. Go to build settings and make sure "Target Architectur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title