Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0f3
Issue ID
966862
Regression
No
[Android][Gradle] Unnecessary .so files are created for untargetted architectures when building apk
To reproduce:
1. Download and open attached "AarUnpackingTest.zip" project.
2. Go to build settings and make sure "Target Architectures" option is set to either ARMv7 or x86.
3. Build the project with Gradle.
4. After build is completed, extract the apk to see its contents.
5. Go to lib folder of the extracted content and notice that there are 2 folders for both platforms (ARMv7 and x86).
6. Notice that important.so file is present for both platforms even though only one was targeted.
Expected result: Unnecessary platform files are stripped from the main build. In this case, when selecting a platform, only for selected platform .so files are created and there are none .so files created for the other/untargeted platform.
Actual result: "important.so" file is created for untargeted platform.
Reproduced with: 2018.1.0a3, 2017.3.0b8, 2017.2.0p1, 2017.1.2p3, 5.6.4p2, 5.5.5p1.
Notes: build fails when building with internal build system selected.
Can be workarounded by specifying ABI filters in gradle script android.defaultConfig , for ex.,
ndk {
abiFilters "armeabi-v7a"
}
Verified with: 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment