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Fixed
Fixed in 2020.3.38f1
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-2223
Regression
No
[Backport] Cubemap is rendered with major artifacts when opening a project while forcing Vulkan and Android Support
Steps to reproduce:
1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub
2. Select the cubemap in the Assets folder
Expected results: A blue reflective cube map texture is previewed in the inspector
Actual results: Major green artifacts in the Inspector window preview section
Reproducible with: 2020.2.0a11, 2020.3.14f1, 2021.2.0a11
Unable to reproduce: 2019.4.28f1, 2020.1.17f1, 2020.2.0a10
Fixed in: 2021.2.0a12 , 2022.1.0a3
Note:
- Does not reproduce when Vulkan and Android platform is set manually in the editor
- Does not reproduce when forcing with Windows standalone platform
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