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[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus
Steps to reproduce:1. Download and open the attached project2. Set Stereo-Mode to Multi-Pass3. Enter Playmode4. Observe objects(colu... Read more
[TileMap] Deleting 1 Tilemap, while having 2+ Tilemaps, and Undoing, res...
Reproduction steps: 1. Open "tilebugtest.zip" project2. Create a "Tilemap"3. Duplicate the "Tilemap" inside "Grid"4. Take a Sprite f... Read more
Can't create a new Animation clip via Animation window when currently se...
Steps to reproduce: 1. Open attached project "964986.zip"2. Open "Sample" scene3. Select "untitled" game object in the Hierarchy4. O... Read more
Control Track that has an Animation track referenced does not revert sta...
1. Open the user attached project2. Go to Window --> Timeline and open Timeline window (Should be open by default)3. Select "Cont... Read more
[Cinemachine] A specific script makes scene dirty after exiting play mode
To reproduce:1. Open repro project2. Play and stop 'test' scene Expected vs Actual: scene should not become dirty after exiting play... Read more
Animated object size is changed when if condition contains enum variable
How to reproduce:1. Open given Unity project2. Enter play mode3. Notice that after some turns, the size of car changes Expected resu... Read more
Disabling Dynamic Batching while Editor is in play mode does not enable ...
Reproduction steps:1. Open the attached project "New Unity Project.zip";2. Open the "main" scene and enter a play mode;3. In the Pla... Read more
Rotating with Ctrl button will skip fractional value in Inspector
To reproduce: 1. Open Unity, create a new project and open it2. Create Cube or other gameObject and select it3. Rotate that gameObje... Read more
Editor crashed on run time with disabled controller script
How to reproduce:1. Download attached project file and open "Graham_Debug" Scene from Assets\MoonShot\_Scenes2. In Hierarchy Window ... Read more
Rotation gizmo doesn't update when inputting value manually
To reproduce:1. Create new project, enable 2d mode when created2. Change tool handle to Global rotation3. In Hierarchy window, creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value