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[Android][Vuforia] Video playback stutters on Android devices with Vufor...
Steps to reproduce the issue:1) Open the latest attached project (957216_video_lag.zip).2) Build for Android.3) Run on a device. The... Read more
Ribbon trail of Sub Emitter does not inherit color from spawning particle
Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Enter a play mode. Expected results:... Read more
[MacOS] Window tabs are glitching on Asset store window resizing with GU...
Window tabs are glitching on Asset store window resizing. To repro:1. Create a layout with two pane, upper pane with Asset Store and... Read more
Performance degradation in large codebases when AddComponent is used
Steps to reproduce:1. Open attached project2. Move the plugins folder out of the project3. Reimport all assets and reload the editor... Read more
Typo in the description of Selection.activeObject
To reproduce:1. Open a new Unity project2. Open a new C# script3. Include UnityEditor4. Type in Selection.activeObject and look at t... Read more
Particle System is not shown in the Game View after disabling/enabling "...
Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Select "Particle System" object and ... Read more
Objects using HideAndDontSave, after being disbled and enabled, are visi...
Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more
Float values, serialized with JsonUtility.ToJson, are sometimes too prec...
To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more
Camera won't render custom shader to texture
How to reproduce:1. Open Unity2. Load user submitted project3. Open 'TestCubeView.unity' scene4. Notice a grey cube being rendered t... Read more
Applying a prefab with UI elements adjusts the UI object position
To reproduce:1. Open attached Unity project "PrefabUIBug.zip"2. Open "RandomEvents" scene3. In the Hierarchy, navigate to InGameUIRa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value