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0
votes
Fixed

AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...

Asset - Importers

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Dec 31, 2017

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Version/s: 2017.2.0b1, 2017.3.0f3

Steps to reproduce:1. Open attached “OnAssignMaterialModel.zip” Unity project2. Locate “testfbx.fbx” file in Project tab3. Right-cli... Read more

0
votes
Fixed

[Shaders] Mobile Bumped Specular shader darker on baked lighting

Shadows/Lights

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Jan 02, 2018

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Version/s: 2017.3.0a3, 2017.3.0f3

Steps to reproduce:1. Create new project2. Add any object and material3. Change material shader to "Mobile/Bumped Specular"4. Set ob... Read more

0
votes
Fixed

[.NET 4.6] Type.GetInterface does not find the specified interface on .N...

Mono

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Jan 08, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “GetInterface.zip” Unity project2. Open scene “Main”3. Enter Play mode4. Observe Console window ... Read more

6
votes
Fixed

[Android] App does not resume graphics context after being minimized and...

Mobile

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Jan 08, 2018

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Version/s: 2017.3.0p1, 2017.3.0a7

How to reproduce:1. Open the attached "AndroidResumeTest" project2. Build project to device, run the built player3. Minimize or swit... Read more

0
votes
Fixed

If XRSettings.eyeTextureResolutionScale != 1.0, hololens does not render...

XR SDK

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Sep 18, 2017

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Version/s: 2017.2.0b11

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK4. Open Visual St... Read more

1
votes
Won't Fix

Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...

2D

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Nov 15, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project "SpriteRaycastIssue.zip"2. Open Test Scene3. Enter Play mode4. Try clicking the button (... Read more

0
votes
Not Reproducible

[Android][IL2CPP] Player crashes with signal 11(SIGSEGV), code 2 during ...

Scripting

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Dec 13, 2017

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Version/s: 2017.2.0a1, 2017.2.1f1

How to reproduce:1. Open the attached "TestWeapon" project2. Select IL2CPP as Scripting Backend (File --> Build Settings --> P... Read more

0
votes
Not Reproducible

[macOS] Destroying custom Editor window components causes crash at IMGUI...

MacOS

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Dec 21, 2017

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Version/s: 2017.3.0b1, 2017.3.0f3

How to reproduce:1. Open Unity2. Load user-submitted project('2dtoolkit.zip')3. Select Window -> 1949 -> Level Editor4. In the... Read more

0
votes
By Design

[WebGL] Player is not receiving request headers

WebGL

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Dec 22, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Open attached project2) Build and run for WebGL Expected: A circular logo should load (it works on the Editor itself... Read more

0
votes
Won't Fix

[UGUI]The vertical scrollbar of ScrollView is not automatically hidden, ...

uGUI

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Dec 25, 2017

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Version/s: 2017.2.1f1

To reproduce:1) Open attached project and scene2) Play it Expected: In the upper text box, the vertical scrollbar should be hidden. ... Read more

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