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0
votes
Duplicate

Deployment Mgmt. - no cancel after cancelling platform change

Deployment Management

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Aug 08, 2013

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Version/s: 4.3.0a3

- Open build settings window- Switch to another platform, e.g. a mobil platform that requires conversion of lots of assets- Cancel s... Read more

5
votes
Duplicate

Player Settings - some options under 'Resolution and Presentation' do no...

Deployment Management

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Aug 08, 2013

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Version/s: 4.3.0a3

Specifically 'Default is Full Screen' and 'Default Is Native Resolution'. Neither seems to have any effect on the outputtet build. I... Read more

0
votes
Duplicate

Depending on the Sample value the vertical timeframes markers appear/dis...

Animation

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Aug 08, 2013

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Version/s: 4.3.0a3

Depending on the Sample value the vertical timeframes markers appear/disappear. How can we reproduce it using the example you attach... Read more

0
votes
Fixed

Crash unloading AssetBundle when exiting Play mode

Asset Loading

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Aug 08, 2013

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Version/s: 4.2.0f4

To Reproduce.1. Open the attached project & "loader" scene.2. Press Play. Stop. Press Play again. Stop again.3. The Editor shoul... Read more

0
votes
Fixed

Mesh doesn't lightmap correctly

Global Illumination

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Aug 08, 2013

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Version/s: 4.3.0a2

Steps to reproduce : - import the project attached- open the scene "test"- select the Lowered_Areas_TEMP_02- open Lightmapping- bake... Read more

2
votes
Not Reproducible

Animation window doesn't rename properties

Animation Window

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Aug 09, 2013

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Version/s: 4.3.0a3

Select a property.Single click on a Animation property.Wait.GUI let's you rename anything.But does not actually rename. Read more

0
votes
Won't Fix

There should be a warning or note in player settings about ignored setti...

Deployment Management

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Aug 09, 2013

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Version/s: 4.3.0a3

1. Go to player settings in fx stand alone player2. Observe that you can enable and disable resolution dialog for a build3. Observe ... Read more

2
votes
Won't Fix

Allow calling GetSpectrumData from FMOD thread

Audio

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Aug 10, 2013

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Version/s: 4.2.0f4

Support suggested I used the OnAudioFileRead callback, which would work, but I cannot call GetSpectrumData inside this function beca... Read more

0
votes
Postponed

Parenting takes exponentially longer with the increased amount of objects

Project Browser/Hierarchy

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Aug 11, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open project "SetParentTest"2. Open scene "SetParentScene"3. Select object "SetParentTest"4. Change the value of cou... Read more

0
votes
Fixed

[Editor] Enabling and disabling "Play on Awake" in a hierarchy is not wo...

Shuriken

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Aug 11, 2013

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Version/s: 4.3.0a2

Enabling and disabling "Play on Awake" in a hierarchy is not working independently. 0. Place the particle system GO under the Cube i... Read more

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