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Editor crashes PersistentManager::ReadObject when accessing Unity API wi...
Steps to reproduce:1. Download attached project2. Closed project Results: Editor crashes when closing it Reproduced with: 2018.1.0a2... Read more
[WSA ]Build and Run does not launch an UWP build when using VS2017 Update 4
Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Build and Run4. Observe the exception Expected result: B... Read more
Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular
Repro: 1.download Terrain Assets from the the Asset Store package: Standard Assets2.make a new terrain object3.add 2 of those textur... Read more
Audio group doesn't appear in output selection dialog until new group is...
To reproduce:1. Create Audio Mixer2. Create Audio Group3. Add Audio Source to scene4. Select Output on Audio Source5. Notice that Ne... Read more
Freeze after recompiling scripts and trying to make any changes in the e...
How to reproduce:1. Open attached Unity project "Laircraft"2. Load scene "Main Scene"3. Enter Play mode4. Stop Play mode5. Load any ... Read more
"Assertion failed: Invalid SortingGroup..."is thrown when deactivating G...
How to reproduce:1. Open the attached "AssertSortingGroup" project and "Level0" scene2. Enter playmode and observe the console Expec... Read more
When Deleting an Animation from blend tree InvalidOperationException err...
On MacOS X when deleting an animation from the blend tree motions following error was received at the console "InvalidOperationExcep... Read more
When click on apply pop up after changing Muscle Mapping settings for hu...
On MacOSx NullReferenceException: SerializedObject of SerializedProperty has been Disposed error was thrown at console, when made ch... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved