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Graphical glitches on certain materials when creating a build for Androi...
Graphical glitches on certain materials when creating a build for Android devices with Vulkan API using Standard shader To reproduce... Read more
[FixInGit1.4] If publish fails or editor restarts, file changes on subse...
If Collab publish fails, or editor restarts, moved files which also have content changes never publish the content changes Steps to ... Read more
Physics.ClosestPoint with convex MeshCollider returns MeshCollider's piv...
To reproduce:1. Open attached project "Justins_TestClosestPoint.zip".2. Open and Play "TestScene". Expected result: Blue cube is alw... Read more
Curve Editor - Box tool not showing on selection after undo
Curve Editor - Box tool not showing on selection after undo. Repro:1- Open project in attachment.2- Open scene 'Repro'.3- Selection ... Read more
PrefabUtility.RecordPrefabInstancePropertyModifications not saving prefa...
Steps to reproduce:1. Open attached project2. Open "Scene1" scene3. Go to menu TestPrefab -> ModifyAndSaveInstance4. Cube gets sc... Read more
PropertyField doesn't show enum popup when used in ScriptedImporterEditor
How to reproduce:1. Download attached project file2. Select "Test.test" in the project Assets Window3. Check the inspector. It has "... Read more
[Regression] Unity UI image/button artifacts on Play Mode
How to reproduce:1. Download attached project file and open "MainMenu" scene2. Enter Play Mode Actual result: While in Play Mode all... Read more
A cloth component attached to an object disables the Transform tools
How to reproduce: 1. Open any (new) project2. Create any Unity primitive (Cube, Sphere, Plane, etc)3. Attach a Cloth component to it... Read more
Setting a breakpoint for void Start() function and going into play mode ...
To reproduce:1. Open attached Unity project "test_unity3d.7z"2. Open "scene" scene3. Open "script.cs" in visual studio4. Make a brea... Read more
Crash in SplatDatabase::RecalculateBasemap when accessing scene that con...
How to reproduce:1. Open the attached user project and "CrashTest" scene Expected result: Scene opens and console prints out info ab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open