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GUIStyle errors are thrown when entering Play mode with docked Profiler ...
To reproduce: 1. Download the attached "ProfilerBug.zip" project and open in Unity 2. Open the "SampleScene" scene 3. Open Profiler... Read more
Profiler (Standalone Process) crashes when closing
How to reproduce: 1. Open the attached project "2021.2 Beta.zip" 2. Enter the Game Mode 3. Open Profiler (Standalone Process) (Windo... Read more
Crash with Marshalling::ArrayUnmarshaller when reloading a Scene
How to reproduce: 1. Open the user’s attached project 2. Enter play mode 3. Press the “ESC” key while in play mode and then press on... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps: 1. Open the user's attached project 2. Open the Scene 'Scenes/MainMenu' 3. Enter Play mode 4. Click on 'Host (S... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps: 1. Open the attached user's project "Bug Test.zip" 2. Open "test.unity" Scene 3. Select the "GameObject" in the ... Read more
Crash when copy-pasting a Subgraph block
Repro steps: 1. Create a new VFX 2. Select two blocks in the Output context, right-click, and turn them into a Subgraph block. 3. Se... Read more
[Undo] Redo revert override operation crashes Editor
Steps: 1. Open attached project 2. Open TestScene scene 3. Open Explorer: "Explorer -> Window" menu item 4. Click on Replay ==> Edit... Read more
[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices
How to reproduce it: 1. Open the user's attached project "ClearES2.zip" 2. Build and run it on Android 3. Observe the screen Expect... Read more
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps: 1. Add a visual element with a texture to a panel (not an asset) 2. Repaint the panel 3. Destroy the texture 4. Repaint... Read more
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object