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0
votes
Not Reproducible

[Editor] Player Settings don't expand when clicking on the arrow

IMGUI

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Apr 07, 2020

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Version/s: 2020.2.0a6, 2020.2.0a7

Steps to reproduce: 1) Download attached project and open in Unity2) Go to Player Settings3) Click on the arrow to expand any of the... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
Fixed

VRAM detection wrong when using OpenGL

OpenGL

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Apr 01, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open project "vram"2. Open scene3. Play the scene4. Notice that in the console it says how much VRAM your comp... Read more

1
votes
Fixed

Volumetric fog is not rendered around GameObjects that are baked with AP...

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Sep 17, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the "SkyOcclusionBugs" project2. Open the "OutdoorsScene" scene3. Generate Lighting (Window > Rendering ... Read more

0
votes
Fixed

[Windows] Unity crashes when packing PVRTC variants.

2D

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Feb 14, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open attached project ("AtlasTests.zip")2. Open SampleScene scene3. Open Test Runner window (Window->General-... Read more

0
votes
Won't Fix

[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...

Metal

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Jun 07, 2022

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Version/s: 2022.2.0a13

Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

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