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Normal map thumbnail is rendered incorrectly
Textures imported from package don't show the right thumbnail in project viewRegression in 2017.1+ 1. What happenedImporting texture... Read more
3 Particles with mesh Render Mode and the same material are rendered wit...
Steps to reproduce: 1) Download attached project '561f1.zip' and open in Unity2) Open scene 'ParticleBatchIssue' and press Play3) En... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce:1. Open the attached project (netHTML.zip)2. Make sure that .NET 4.6 backend is selected3. Observe the error in t... Read more
Sprite packer leaves huge gaps between sprites in first pages
To reproduce: 1. Open report project( link in edit)2. Pack sprite atlas3. Compare pages Expected vs actual: pages 1-5 have huge gaps... Read more
[MacOS] Installer doesn't warn about/close open Unity Editor while updat...
Repro steps: 1. Open Unity Editor and Create a new project (e.x. Unity 5.6.2p3)2. Download newest Unity version (e.x. 2017.1.0f3)3. ... Read more
Invalid AABB aabb in NavMesh.SamplePosition
To reproduce:1. Open attached project;2. Open "ImportScene";3. Enter Play Mode;4. Press the top region of the HTC Vive controller th... Read more
Killing application during permission request message results in crash w...
Reproduction steps:1) Create a new project2) Set write permission to External (SDcard)3) Build and run application on an Android dev... Read more
Scriptable Objects' awake runs only once per Editor session
Steps to reproduce:1. Download and open the attached project2. Open scene "TestSOMessages"3. Enter Playmode4. Exit Playmode5. Enter ... Read more
crash when using GameObjectRecorder
Crash when using GameObjectRecorder Repro: try recording with a GameObjectRecording and not setting a root (or setting a null root) Read more
[iOS] PlayableAsset returns a null when loading with UnityWebRequest.Get...
Steps to reproduce:1) Open iOSTimelineAsset Project2) Go to Window -> AssetBundleBrowser -> Build AssetBundle for iOS3) Upload... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned