Search Issue Tracker
Won't Fix
Votes
2
Found in
5.5.2p1
Issue ID
936704
Regression
No
Scriptable Objects' awake runs only once per Editor session
Steps to reproduce:
1. Download and open the attached project
2. Open scene "TestSOMessages"
3. Enter Playmode
4. Exit Playmode
5. Enter Playmode again
Expected result: Awake function gets called as usual
Actual result: Awake is not called
Reproduced on 5.3.8f1, 5.4.5p1, 5.5.4p2, 5.6.3f1, 2017.1.0p2, 2017.2.0b5, 2017.2.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.