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0
votes
Won't Fix

BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...

Asset Bundles

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Nov 07, 2017

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Version/s: 2017.3.0b1, 2018.1.0a1, 2018.1.0a3

Steps to reproduce: 1. Open any Unity project2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR 1. ... Read more

0
votes
By Design

Animator animates objects that are not a part of the current animation

Animation

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Nov 07, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (AnimatorReport.zip)2. Open the "AnimatorReport" scene3. Enter Play mode4. W... Read more

0
votes
Duplicate

[OSX] Double-clickling a script in the editor starts new instances of Mo...

CodeEditors

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Nov 04, 2017

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Version/s: 2017.1.0f1, 2017.3.0b8

To reproduce:1. Create a new project2. Make sure that the external script editor in preferences is set to MonoDevelop AND that you h... Read more

0
votes
Fixed

Adding a Skinned Mesh Renderer to a GameObject, then Undoing causes erro...

Inspector Framework

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Nov 06, 2017

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Version/s: 2017.3.0b7

Steps to reproduce:1. Create a new project2. Create a plane3. Add a Skinned Mesh Renderer component to that plane4. Undo Expected re... Read more

6
votes
Duplicate

function-name not available crash

Mono

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Nov 07, 2017

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Version/s: 2017.3.0b8

Sorry- I don't have much info on this one. Hopefully the stacktrace will say more about it than I can. Posting so we have tracking, ... Read more

1
votes
Fixed

iPhone X has wrong Device enumeration

iOS

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Nov 07, 2017

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Version/s: 2017.2.0p1

_DeviceModel in UnityDeviceModel() in DeviceSettings.mm is returning the wrong value for an iPhoneX, so UnityEngine.iOS.Device.gener... Read more

0
votes
Fixed

[Mac] Chinesse bolded Arial font style looks wide in Editor

uGUI

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Nov 07, 2017

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Version/s: 5.5.2p2

How to reproduce:1. Download attached project file2. Open "Main" Scene Expected result: Bolded text should look normallyActual resul... Read more

0
votes
Fixed

Sprite Atlas is incorrectly packing sprites with alpha into RGB format

2D

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Nov 08, 2017

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Version/s: 2017.3.0b1, 2017.3.0b8, 2018.1.0a4

Sprite Atlas is incorrectly packing sprites with alpha into RGB format 1. Put attached sprite into Assets folder2. In Assets, right ... Read more

0
votes
Won't Fix

Negative number sign error when using Slovenian format

Inspector Framework

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Oct 27, 2017

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Version/s: 2017.2.0f3

To reproduce:Pre-Setup steps:1) Open Control Panel2) Switch to either Large or Small Icons3) Select Region4) Change Format to Sloven... Read more

0
votes
Fixed

Unity crashes when Camera which is linked with Render Texture is disabled

Camera

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Nov 04, 2017

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Version/s: 2017.2.0f3, 2018.1.0a1

How to reproduce:1. Open Unity project "CameraCrashProject.zip"2. Open "Test Scene"3. Disable Camera in Main Camera4. Enter play mod... Read more

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