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Collab: revisions?include=changes call is uncompressed and can get reall...
The call to revisions?include=changes (to show the history window) can get ridiculously large when there are a large number of files... Read more
OpenEXR alpha incorrect when Build platform is set to Android
Steps to reproduce:1. Load attached project "OpenEXR-repro"2. Load scene "main"3. Set Build platform to Android Actual result: the E... Read more
[Regression] Attaching the GameObject to ScrollRect.content at runtime r...
How to reproduce:1. Open the attached "ScrollRectBug" project and "ScrollRectTest" scene2. Enter playmode, expand the disabled "Cont... Read more
[.NET 4.6] "No valid name for platform: 11" error is thrown when Faceboo...
To reproduce:1. Open project attached by QA2. Open "Main" scene3. Make sure that Scripting Runtime Version is set to experimental (4... Read more
UI doesn't show up immediately after the splash screen disappears
To reproduce: 1. Open the project, attached by the tester (uiDelay.zip)2. Build the project for Windows standalone3. Launch the buil... Read more
[UI] Panel is centered when Canvas Render Mode is set to Screen Space - ...
Reproduction steps:1. Open the attached '960206_UIScreenSpaceCamera' Unity project.2. Open and play the 'Main' scene.- Notice, that ... Read more
[iOS] Multi-gesture swipe while playing a video with Handheld.PlayFullSc...
Reproduction steps (Reproduction video attached):1. Open the attached project.2. Build it to iPad.3. Make sure at least one other ap... Read more
Polygon Collider 2D's shape doesn't change automatically when the sprite...
To reproduce: 1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)2. Open the Sprite Editor for the Polygon s... Read more
[TextMesh Pro] Text can disappear after a Scene Save
TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will o... Read more
The arrow in the breadcrumbs in the Project window doesn't show the list...
To reproduce: 1. In a new project, create a new folder2. Open the new folder3. Click on the arrow in the breadcrumbs in the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open