Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.3.0f2
Issue ID
978694
Regression
No
[WSA] PhraseRecognized event can not be triggered when you launching an UWP app for the first time
Steps to reproduce:
1. Open the attached project (PhraseRecongnized.zip)
2. Switch platform to Windows Store
3. Open the Main scene
4. Build for WSA Universal 10 SDK
5. Open Visual Studio solution
6. Deploy on local machine
7. Microphone permission will pop up, hit allow
8. Try to say "Hello", nothing will appear in Output
Actual results: PhraseRecognized event is not triggered
Expected results: PhraseRecognized should be triggered
Note:
This happens on the first launch only
Fixed in: 2018.3.0a1
Backported to: 2017.4.4f1
Reproduced with: 5.6.4p4, 2017.1.2p4, 2017.2.1p1 2017.3.0f3, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment