Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.3.0f2
Issue ID
978694
Regression
No
[WSA] PhraseRecognized event can not be triggered when you launching an UWP app for the first time
Steps to reproduce:
1. Open the attached project (PhraseRecongnized.zip)
2. Switch platform to Windows Store
3. Open the Main scene
4. Build for WSA Universal 10 SDK
5. Open Visual Studio solution
6. Deploy on local machine
7. Microphone permission will pop up, hit allow
8. Try to say "Hello", nothing will appear in Output
Actual results: PhraseRecognized event is not triggered
Expected results: PhraseRecognized should be triggered
Note:
This happens on the first launch only
Fixed in: 2018.3.0a1
Backported to: 2017.4.4f1
Reproduced with: 5.6.4p4, 2017.1.2p4, 2017.2.1p1 2017.3.0f3, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
Add comment