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[Linear] Splashcreen flickers when build is launched in non-native fulls...
Steps to reproduce: 1. Open attached project2. Build and run it3. In launcher, set resolution to non-native one and uncheck Windowed... Read more
[iOS][OpenGL] Visible artifacts in specular reflection are present on ol...
Steps to reproduce:1. Open the attached project2. Build the "TestIpad" scene3. Deploy to an older iOS device. (I used iPad 3, issue ... Read more
Renderer components of a prefab appears in Scene View instead of the Pre...
Steps to reproduce:1. Open user attached project2. Select "Fixed Prefab"3. Notice that only the line renderer appears in the preview... Read more
[SPS] The Standard Unlit shader's Distortion does not automatically show...
Issue with distortion not auto-triggering in systems nested more than 1 level: (i.e. parent - child - distortion grandchild) Repro s... Read more
Baked Lighting makes AO super strong
Baked Lighting makes AO super strong Steps:1. Open "bakedtestlight" scene2. The scene is baked with only 1 baked direction light Act... Read more
[PLM] Jagged shadows appear on meshes with more than 65k triangles
Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached projec... Read more
[MacOS] RenderViewportScale changes make the screen blank
In trunk on Mac setting changing RenderViewportScale via script results in blank screens. I saw this while trying to activate the fo... Read more
[Linux Editor] Unity fails to launch if installation path contains non-E...
Prerequisites:Any Unity version installed on the Linux machine Steps to reproduce:1. Rename the Unity's installation folder to a non... Read more
[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen
Steps to reproduce:1. Download and open the latest attached project(FlipVRBug.zip)2. Enter Playmode3. Rotate headset or camera left ... Read more
[Linux Editor] Tile Palette window input is not captured, triggers gener...
Steps to reproduce:1. Open any project2. In the menu, click Window->Tile Palette3. Click "New Palette"4. In the opened window, tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons