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Won't Fix

Votes

0

Found in

2017.1.2p1

Issue ID

959670

Regression

Yes

[MacOS] RenderViewportScale changes make the screen blank

XR SDK

-

In trunk on Mac setting changing RenderViewportScale via script results in blank screens. I saw this while trying to activate the following three Graphics Tests, which pass on Windows:

582-stereo-RenderViewportScaleRealTimeDirectional
603-stereo-RenderViewportScaleBakedSpotlight
604-stereo-RenderViewportScaleBakedPointlight

The attached repro project is a simpler scene without lights. Using Unity 2017.1.0f3 I see a black cube against a blue background in both eyes, which is correct behaviour.

The bug occurs in Unity 2017.1.2p1; when the script runs the screen is entirely blue with no geometry visible. If I exit Play mode, toggle off the script, then run in Play mode again I see the cube in both eyes.

This bug also occurs in Unity 2017.2.0f2 and 2017.3.0b4 except in these versions the screen is entirely black (not blue) when the script is enabled.

See also case 952012.

  1. Resolution Note:

    Resolving as a Won't Fix problem. macOS-based XR is being de-emphasized.

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