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Unity attempts to release a render texture from a prefab that was never ...
To reproduce:1) Open the project attached by the user2) Make sure all of the 3 scenes are in build settings (re-add them if you see ... Read more
Tilemap Editor throws NullReferenceException when adding a reference to ...
How to reproduce:1. Open Unity2. Load tester-submitted project3. Find "A3" Assembly definition in "A3" folder4. If a reference to "A... Read more
MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...
The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to rep... Read more
Shader partially reverts to Fallback if Directional Light has shadows set
How to reproduce:1. Open the "ShaderRepro.zip"2. Open the "temp" scene3. Notice, that the nebula fogs are not visible Actual result:... Read more
[Mac] CMD-Q (Quit) doesn't work for launch window.
CMD-Q (Quit) doesn't work for Mac launch window. Read more
Collab service window: "Show All On Dashboard" leads to list of projects...
Steps to Reproduce:1. Launch the editor against the staging environment.2. In the services window enable Collab.3. Add a bunch of as... Read more
[AudioSource] Min distance can exceed max when set through script
Min distance can exceed max distance when set through the script in 3D sound settings of Audio Source. Steps to Reproduce:- Create a... Read more
Cursor not locked within game window bounds when using CursorLockMode.Co...
How to reproduce:1. Open "ConfinedMouseRepro" project2. Build for standalone (make sure that "Default" scene is included)3. Run buil... Read more
[Deployment Management] Changing Gamma color space to linear throws "Ass...
Changing Gamma color space to linear throws "Assertion Failed" Exception Steps To Reproduce:- Go to Edit->Project Setting->Pla... Read more
Asset bundle with AudioMixer, AudioMixerGroup or AudioMixerSnapshot asse...
Steps to reproduce:1. Download case_976768-simple-repro.zip2. Open the project in Unity3. Switch platform to UWP, .NET scripting bac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window