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Copying texture into identical new texture using the "GetPixel()" and "S...
How to reproduce:1. Open the “IN_70676“ project2. Open the “SampleScene“3. Enter the Play Mode4. Press on the “Test“ button (can be ... Read more
Optix minimum driver version number is incorrect in the API docs
Steps to reproduce: See [https://docs.unity3d.com/2023.3/Documentation/ScriptReference/LightingSettings.DenoiserType.Optix.html] and... Read more
Additional Compiler argument is not displayed in the Project Settings An...
How to reproduce:1. Open the “IN_70903” project2. In the Build Settings make sure the Standalone (could be other than Android) Platf... Read more
[Quest] Scene becomes zoomed in and distorted when changing resolution w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_Complete-Game/_Complete-Game.unity” Scene3. In the ... Read more
[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more
Current Inspector object is destroyed and a new one is created when Asse...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/BugReport/NestedClassExample“ ScriptableObject3. Open the... Read more
Not all assemblies are found in the current AppDomain when scanning with...
How to reproduce:1. Open the attached project “TypeCache_Missing_Assemblies_Report.zip“2. Open the “Assets/Scenes/SampleScene.unity“... Read more
Crash on OverridingParameterPreparer::OnPrepareVector when entering Play...
Reproduction steps:1. Open the "IN-70074.zip" project2. Open the "External/PolyStang/Scenes/Mobile" Scene3. Enter Play mode Expected... Read more
Android platform Additional Compiler Argument is shown across all Platfo...
How to reproduce:1. Open the "IN_71088" project2. Make sure the Android Platform is selected in the Build Settings3. Open the Player... Read more
[Oculus] View of the secondary Camera is not rendered when it's set as O...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled