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Unity attempts to release a render texture from a prefab that was never ...
To reproduce:1) Open the project attached by the user2) Make sure all of the 3 scenes are in build settings (re-add them if you see ... Read more
Tilemap Editor throws NullReferenceException when adding a reference to ...
How to reproduce:1. Open Unity2. Load tester-submitted project3. Find "A3" Assembly definition in "A3" folder4. If a reference to "A... Read more
MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...
The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to rep... Read more
Shader partially reverts to Fallback if Directional Light has shadows set
How to reproduce:1. Open the "ShaderRepro.zip"2. Open the "temp" scene3. Notice, that the nebula fogs are not visible Actual result:... Read more
[Mac] CMD-Q (Quit) doesn't work for launch window.
CMD-Q (Quit) doesn't work for Mac launch window. Read more
Collab service window: "Show All On Dashboard" leads to list of projects...
Steps to Reproduce:1. Launch the editor against the staging environment.2. In the services window enable Collab.3. Add a bunch of as... Read more
[AudioSource] Min distance can exceed max when set through script
Min distance can exceed max distance when set through the script in 3D sound settings of Audio Source. Steps to Reproduce:- Create a... Read more
Cursor not locked within game window bounds when using CursorLockMode.Co...
How to reproduce:1. Open "ConfinedMouseRepro" project2. Build for standalone (make sure that "Default" scene is included)3. Run buil... Read more
[Deployment Management] Changing Gamma color space to linear throws "Ass...
Changing Gamma color space to linear throws "Assertion Failed" Exception Steps To Reproduce:- Go to Edit->Project Setting->Pla... Read more
Asset bundle with AudioMixer, AudioMixerGroup or AudioMixerSnapshot asse...
Steps to reproduce:1. Download case_976768-simple-repro.zip2. Open the project in Unity3. Switch platform to UWP, .NET scripting bac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class