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Tool Handle is drawn on Object's Pivot Point while in the Center mode, w...
When object has both MeshRenderer and LineRenderer, and it's LineRenderer is set to "Use World Space" and LineRenderer is below the ... Read more
Textboxes truncate text on some resolutions when Pixel Perfect mode is set
Steps to reproduce:1. Download the attached project2. Build & Run TestScene (located in Assets/Scenes)3. Run the game in windowe... Read more
Node.exe randomly creates empty folder named "etc" at the root of Unity ...
This happens sometimes when opening or reopening a project. Read more
Error and unresponsive Editor when older facebook SDK is inside Assets f...
Reproduction steps: 1. Open "facebook_test.zip" project2. Set Build Platform to Facebook Gameroom3. Import the "facebook-unity-sdk-7... Read more
Connecting rigidbody with Hinge Joint and Constraining both rigidbodies ...
To reproduce:1. Open attached Unity project "Bug.rar"2. Open "buggy" scene3. Go into Play mode Expected result: The connected cubes ... Read more
[Regression] Editor is not responding for a while when adding Cloth comp...
1. Open the attached "ReproProject"2. Click on "mesk200k1:defaukt1" GameObject in Hierarchy3. Add a Cloth component to it in Hierarc... Read more
Setting Collider.enabled to False in Animation does not disable the Coll...
Steps to reproduce:1.Open attached “ColliderAnimation.zip” Unity project2.Open scene “Test"4.Select “Collider Parent” object in Hier... Read more
DelayedAttribute does not work in custom editor if focus is moved away f...
How to reproduce:1. Download attached project file and open "test" Scene2. Enter Play Mode and select GameObject in Hierarchy Window... Read more
PackMan error/crash if there is a comma symbol in the project name
Steps to reproduce: 1) Open Unity and click on 'New' to create a new project2) In the 'Project name' field, write down " Test, " (ma... Read more
Unity Editor Freezes trying to create a null asset with AssetDatabase
How to reproduce:1. Download attached project file and open "main" Scene2. Go to Test -> AssetDatabase (this should open a custom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open