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JsonUtility.FromJsonOverwrite doesn't overwrite objects data when given ...
Steps to reproduce: 1. Open attached project "972430.zip"2. Open "Test" scene3. Enter play mode4. Select 'Main Camera' in the Hierar... Read more
Unity crashes at Scripting::ScriptingWrapperFor or Material::GetTexture ...
How to reproduce:1. Download project "ReproProject.zip" and open in Unity2. Open "sceneOne"3. Enter play mode4. Exit play mode--Unit... Read more
[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled
Steps for reproductıon:1) Open attached project2) Ensure that baking backend is set to Progressive Lightmapper3) Ensure that `View P... Read more
[.NET 3.5][Mono][Mobile] Unity fails to retrieve internal strings due to...
Steps to reproduce:1) Open the attached project.2) Build and run on an Android or iOS device (with .NET 4.6 and Mono enabled).3) Wai... Read more
SphereCast returned hit point snaps to closest edge of mesh collider whe...
1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more
'Optimized GUI Block text buffer too large' error is thrown if Player Se...
To reproduce:1. Create a new project2. Change Inspector mode from 'Normal' to 'Debug'3. Open Player Settings Expected vs Actual: the... Read more
[Umbra] Default reflection texture also contains objects from the scene
Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. S... Read more
[LPPV] Low performance in Scene view on complex scene
Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more
[OSX] Canceling any Asset import results in Unity crash
Steps to reproduce:1. Download create new project2. Open asset store3. Download any assets (e.g. "free trees" assets )4. Chose to im... Read more
Ticking "Launch Unity" after installation causes Unity to be started in ...
Windows only What happened:Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explorer t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera