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UnityEditor.Graphs.Edge.WakeUp () Null Ref thrown when animating a camera
This issue happens on Mac OSX only.There's a console error that keeps spamming when animating a camera throught the scene. Repro:- o... Read more
Animated Procedural Textures break async level loading
how to reproduce:build player (any platform will do) and run. To repro in editor open loader scene and play.you can tweak TestLoad.c... Read more
[Mac][VS] Using Visual Studio as External Script Editor, causes the proj...
Reproduction steps: 1. Open Unity and create a New Project2. Create a C# Script and open it with Visual Studio (Do any changes just ... Read more
Scene is set dirty immediately after opening it
To reproduce: 1. Open the project, attached by the user (TreinaMais.zip)2. Open the "SignUp" scene3. Observe that the Editor immedia... Read more
[Android] Lighting/shader issue with terrains on devices with certain Ad...
Steps to reproduce:1. Open reduced project from OC link2. Build for android device3. On device, slide to the left, find the robot, d... Read more
[Android][Daydream] Black screen after disabling and enabling VR mode at...
This appears to have been fixed in the Google VR Services version 1.17.2017118074 To reproduce: 1. Download and open attached "repro... Read more
Values in inspector are not updating, while in inspector value is grabbe...
To reproduce:1. Create a new project.2. Select "Directional Light" which is created by default.3. Try to change any of its Transform... Read more
[Compute] ComputeShader.SetFloats only works for first data in float array
Only the first data (i.e. floatarray[0]) of float array is correct in compute shader, which values are set using ComputeShader.SetFl... Read more
Typing Asian characters inside an InputField then changing its text thro...
Steps: 1) Create an InputField (GameObject - UI - InputField)2) Go in Play mode then type something inside in either Korean, Japanes... Read more
UI - Moving an object with a child does not work in certain circumstances
Moving an object in the scene resets it to a local position of (0,0,0) under certain circumstances 1. Open Main Scene2. Select Child... Read more
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