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ScrollRect viewport rect dimensions are 0 in the first frame if Scroll B...
Reproduction steps:1. Open the attached project "ScrollViewBug.zip";2. Open the Test scene;3. Enter a play mode;4. Observe the Conso... Read more
[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...
To reproduce:1. Open attached project2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection3. Build project for... Read more
[iOS] Files under iOS .bundle are treated as assets
To reproduce:1. Open project attached by the user2. In Project window select "AirshipResources.bundle" and reimport it3. Notice erro... Read more
Assertion failed on expression: 'modifications.empty()' when Dragig Drop...
To reproduce: 1. Download attached project "Unity UI Bug.zip" and open in Unity2. Open "Bug Scene" scene3. Drag and Drop "Object Con... Read more
Particle system with mesh renderer and alignment set to "View" turns the...
To reproduce:1. Open project attached by the user2. Open Test scene and enter play mode3. Notice that mesh on the right is turned up... Read more
Cannot rename objects in the scene when certain UI configuration is set
To reproduce:1. Open attached Unity project "Starship.zip"2. Open "title scene 4" scene4. Try to rename any object in the scene Resu... Read more
NullReferenceException using ModelImporter when restoring from collaborate
To reproduce:1. Open users attached project "AssetImporterNull.zip"2. Enable collaborate and push to the cloud3. Delete Models > ... Read more
[iOS][Simulator] Crash with 'ViewWillTransitionToSize_DefaultImpl' when ...
Reproduction steps:1. Crete a new Unity project.2. Set Target SDK to Simulator SDK in 'File > Build Settings > iOS > Player... Read more
A sprite cut using Sprite Editor's Edit Outline Tool appears incorrectly...
Steps to reproduce:1. Open QA's supplied project2. Open "SpriteBug" scene3. Switch to the Scene View and observe that the sprite "sp... Read more
"TestRunner" "PlayMode" test leaves behind "InitTestScene..." scene asse...
Reproduction steps: 1. Create a New Project2. "Window" -> "Test Runner"3. "PlayMode"4. "Enable Playmode tests"5. Restart Editor6.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show