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0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more

1
votes
Fixed

[Profiler] UI System Preview Window title is not user friendly

Profiling

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Apr 17, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

The title given to the Previews window is "UnityEditor.UISystemPreviewWindow"Which is not user friendly, refer attached video and sc... Read more

0
votes
By Design

[Profile Analyzer] Additional frames can be drag-selected outside of the...

Package: Profile Analyzer

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Apr 06, 2020

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Version/s: 0.6.0-preview.1

Reproduction steps:1. Open attached project "ProfAnalyze2020.2.zip"2. In Profile Analyzer window, load "cap1.pdata"3. Select frames ... Read more

0
votes
Fixed

Resizing Multiplayer Play Mode window blocks Virtual Player Toggles

Package: Multiplayer Play Mode

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Oct 07, 2025

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Version/s: 1.6.0

Steps to reproduce: Open the attached project Shrink the MPPM window horizontally Observe that Virtual Player toggles become obstruc... Read more

0
votes
Fixed

Materials don't update when shader is edited

Shaders

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May 18, 2016

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Version/s: 5.3.4p4

1. Open the attached project2. Open the scene 'davetest'3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Save4... Read more

0
votes
Fixed

[Android] "AndroidNotificationCenter.GetLastNotificationIntent()" return...

Package: Mobile Notifications

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Apr 03, 2025

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Version/s: 2.4.0

How to reproduce:1. Open the “Notification.zip“ project2. Open the “SampleScene“3. Install the app on the device4. Clean out the log... Read more

0
votes
By Design

[Window Management] Pop-up windows's last active state is not saved

Window management

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Mar 25, 2020

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Version/s: 2020.1.0a21, 2020.2.0a1, 2020.2.0a4

Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more

0
votes
Fixed

Editor tracks the incorrect state of shaders when modifying them during ...

Shader System

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.16f1, 2023.1.0b4, 2023.2.0a12, 2023.3.0a1

How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more

0
votes
Fixed

[Serialization][URP] "SerializedObject destroyed" errors are thrown when...

Serialization

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Apr 16, 2020

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Version/s: 2020.1.0a19, 2020.2, 2020.2.0a7

When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more

4
votes
Fixed

[Playables] Most recent Animation Event is not triggered again when rese...

Animation

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Mar 26, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene2. Enter Pl... Read more

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