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[GLCore][StandAlone][MSAA] Fullscreen builds in non-native resolution do...
Stand-alone builds played in full-screen on non-native resolution display a blank color or severe visual artefacts on AMD Radeon R9 ... Read more
[RenderTexture] New Render Texture preview in Project and Inspector tabs...
New Render Textures appear with visual artefacts in the Project/Inspector previews in OSX editor. Repro steps: 1. Open attached pro... Read more
Sometimes it is unable to Unlink or Link the project in the Connect window
this bug consists of two in fact - please see comments - one comment for one part of the bug (please use Editor.log only attached in... Read more
GPU profiling is not supported on MIPAD from Unity 5
Unity shows that GPU profiling is not supported for Xiaomi MIPAD since Unity 5, even though it worked fine in Unity 4 Read more
If start Server and Client are in Standalones and connect them - on clos...
What happened - Windows 7 64b - reproduces on 5.3.3p2 and 5.4.0b8 When you start Server and Client in Standalones and connect them ... Read more
[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'
Steps to reproduce: 1. Download and open project "Boyscout" 2. Build and run scene "_Scenes/Main" for Web Player platform 3. In open... Read more
[WebGL] UV error w/ localScale
-e: see title, instead of rendering a cube it renders big black areas -repro: --run scene in editor --notice nice lines for the cu... Read more
[Audio]Low pass filter effect on Audio listener has no effect
Low pass filter effect on Audio listener has no effect 2. How we can reproduce it using the example you attached -Launch the attac... Read more
[WebGL] Downloading large asset bundles through WWW freezes WebGL builds
Repro steps: 1) Open attached project "WebGLBundleTest" 2) From the menu bar, select Build > Build Asset Bundles 3) Build the projec... Read more
Drastic color shift in skybox using EXR skybox after unity 5.4.0b8
Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU