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Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Select "Profile Editor"4. Open any script and mak... Read more
[iOS] "Done" and "Cancel" buttons are missing from keyboard in landscape...
Steps:1. Build and Run attached project on iPhone X (testInputButton.zip)2. In Player: tap on a text box (a keyboard will appear)3. ... Read more
Lightmap Settings of Game Object is not saved if Game Object is not Prefab
Steps:1. Open attached project (lpdemo.zip)2. In menu: test > testTestLightMapParameter3. In Hierarchy check Mesh Renderer compon... Read more
[Android] Caret is always at the beginning of existing text when selecti...
To reproduce: 1. Download and open attached "Dummy.zip" project.2. Build and run on any android device.3. When application loads, se... Read more
[Mixed Reality] UnityEngine.Microphone.Start() freezes an UWP build
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
[Tilemap] multi-selected tile paints only outermost tile when painting v...
-e: see title -repro--open attached project--open scene--open tile palette--select the two tiles--paint the selection by dragging it... Read more
[Editor]Prefabs missing in hierarchy when you open a project from scene ...
What happened:Missing prefabs when you open a project from scene file Steps to Repo:1. Create a new project with two/three prefabs. ... Read more
Edges of connected Terrains become darker when SetNeighbors() is called
How to reproduce:1. Open attached Unity project "SetNeighbors Issue"2. Load scene "MainScene"3. Enter the Play mode Expected result:... Read more
Updating Director's time does not update child control track's time
Steps to reproduce:1. Open QA's attached project2. Open "scene1" and play it3. Press space to go forward in timeline or move the tim... Read more
[UWP] NotSupportedException is thrown when running an UWP build with Tim...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 with .NET scripting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject with Skinned Mesh Renderer becomes not selectable in Scene when Skinned Mesh Renderer Component is Reset
- Tool Tips are not redrawn or corrected when Cursor changes location over UI after scrolling
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one