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CanvasScaler does not scale UI properly if the Camera uses the "Viewport...
Reproduction steps:1. Open the attached project "BugReport_UI_CanvasScaler_ViewportRect.zip";2. Open Scene.unity;3. Enter a Play mod... Read more
Unhandled Exception (NullReferenceException) at Mono.CSharp.TypeContaine...
How to reproduce:1. Open Unity2. Load user submitted project (There's a slightly smaller download size in comments)3. Clear excessiv... Read more
TypeLoadException error when referencing a script with a very long array...
Steps to reproduce:1.Open attached “TypeLoadException.zip" Unity project2.Open “Test” scene3.Enter Play mode Expected results:Array ... Read more
[VR]Output from all opaque image effects is ignored, if any of them inte...
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode3. Press the on-screen toggle Expected result: green s... Read more
AnimationCurve Keyframes created at runtime are removed when project is ...
To reproduce: 1. Download and open attached "repro960409.zip" project.2. Open "bug" scene and enter play mode.3. Notice outputted in... Read more
[Metal] Compute Shader Buffer returns zeroes with MSAA disabled using Ca...
Reproduction steps:1. Open the attached project.2. Open the 'testScene'.3. Select 'Main Camera' game object and uncheck 'Allow MSAA'... Read more
Moving Tiles with the Tilemap causes the selected tiles to disappear
When starting a move with the tilemap, the tiles disappear initially before reappearing after being moved slightly. To repro:1. Down... Read more
Crash when downloading new version of Unity in same location as previous...
On Mac, Unity version installs to /Applications/Unity/ by default. Users who want to have multiple versions on their machine usually... Read more
Field value target changes if a new element appears above the field that...
How to reproduce: 1. Open a new (any) project2. Open the Navigation window3. Expand the Advanced section4. Enable "Manual Voxel Size... Read more
Splash screen resources are not unloaded from memory
To reproduce:1. Open project attached by QA2. Open build settings and attach "test" scene3. Make sure that splash screen is disabled... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size