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Rendering on the water in the sewer demo is all messed up.
Rendering on the water in the sewer demo is all messed up. Repro Steps: 1. Install latest 3.5.4f1 plugin or 4.0.0b5 from latest tr... Read more
t:GUISkin doesn't work
Steps to reproduce : - create a new project - create a new GUIskin - filter after GUIskin and notice that nothing is displayed *no... Read more
lag on raptor safari webplayer-game
to reproduce 1. there is lag when playing raptor safari and blush (the only tested) across all updated browsers. When playing it is... Read more
Default screen resolution is ignored if no supported aspect are selected
- Go to Player Settings for Windows Standalone - In Resolution and Presentation set the resolution to 600 by 350 - Deselect all supp... Read more
Misaligned rectangle in Xbox build settings
Go to Build Settings and click on Webplayer. Notice how the Scenes in Build box is nicely aligned with the Build Settings window edg... Read more
Zooming in the Scene view with LODGroup selected skips all LOD levels
Look at the attached video to see what I did. When using the mouse scrollwheel to zoom in the scene view, notice that the Camera in ... Read more
Unloading native unity assets produces a crash
Won't fix: Developers responsible for the area decided not to fix this issue, because addding safeguard preventing from unloading as... Read more
IE9 web player install fail - CO cached identity.
We have a particularly stubborn version of IE9 (32bit) that refuses to install either the update or full exe. I’ve attached the deta... Read more
The preview of the .mp4 file doesn't work
The bug: The preview of the .mp4 file doesn't work Repro steps: 1. Select the video and play it in the preview window (the play but... Read more
Cannot search by terrain in the Hierarchy or Project tab
Steps to reproduce : - open a new project - create a terrain - type t:terrain and notice that the terrain is not show *note : The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon