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0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

[Shuirken] NullReferenceException thrown on applying Curve Presets in th...

Visual Effects - Legacy

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Apr 13, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

Mesh

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May 24, 2023

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Version/s: 2022.2.17f1

How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more

0
votes
Postponed

[Scripting]Lack of consistency: Int / Integer

Scripting

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May 13, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Add this line of code somewhere inside of "Test" class:"G... Read more

0
votes
Fixed

Crash on mono_gc_wbarrier_range_copy when loading a Scene async

Mono

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Feb 17, 2023

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Version/s: 2021.3.19f1, 2022.2.7f1, 2023.1.1f1, 2023.2.0a20

Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Click “New Game“4. Observe the crash Reproducible with: ... Read more

0
votes
Fixed

EnumField control shows parts of another texture (may [not] be related t...

UI Toolkit

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Jun 11, 2019

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Version/s:

There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more

0
votes
Duplicate

[SubEmitter] Crash playing a scene with prefab from asset store package

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b10

Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more

0
votes
Not Reproducible

[Linux] Editor sometimes crashes on exit in CentOS 7

Linux

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Aug 13, 2019

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Version/s: 2019.3.0a12

[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more

0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

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Apr 09, 2020

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Version/s:

Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more

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